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Hurt Me Plenty – the rise of God Mode

Hurt Me Plenty – the rise of God Mode

The developers of DOOM broke new ground in making it simple for players to cheat. Other games either didn’t include cheats at all or required you to wait until a certain point to enter them, such as the “magic word” Xyzzy in the text game Colossal Cave Adventure.

By Nate Drake
State of the Art: Games That Pushed The Commodore Amiga

State of the Art: Games That Pushed The Commodore Amiga

It was often portrayed as a serious machine for serious users. However, as time passed, it became clear that this new 16-bit computer was a multi-media powerhouse and a perfect destination for game developers.

By Graeme Mason
The early history of fighting games

The early history of fighting games

What do mechanical punch bags and the origins of sport have to do with the genre that birthed THE KING OF FIGHTERS? More than you might assume…

By Will Freeman
How to make a KING OF FIGHTERS book

How to make a KING OF FIGHTERS book

KING OF FIGHTERS: The Ultimate History is our most ambitious book yet. Which, we thought, made it the perfect time to shed some light on how we put together a Bitmap Book

By Will Freeman

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