The Art of Point-and-Click Adventure Games
A visual celebration of one of the most loved genres in gaming history, The Art of Point-and-Click Adventure Games is a sumptuous, 528 page, hardback coffee table book packed with the very best pixel art and classic scenes from the games that most define this genre.
The Art of Point-and-Click Adventure Games also contains over 50 extensive and exclusive interviews with the key developers, designers and artists behind some of the most beloved games and characters in the history of the medium, such as Al Lowe, Éric Chahi, Ron Gilbert and Tim Schafer. It has a foreword by Gary Whitta, editor of PC Gamer magazine and storywriter on Rogue One: A Star Wars Story, followed by a detailed history of the Point-and-Click genre.
Just some of the classic titles featured are King’s Quest, Myst, Toonstruck, Discworld, Blade Runner, Gabriel Knight, Flight of the Amazon Queen, Simon the Sorcerer, The Secret of Monkey Island, The Dig, Maniac Mansion and Full Throttle. All of the most famous and iconic point-and-click adventures are covered, as well as some lesser-known games and home-brew efforts.
Includes interviews with:
Billy Allison, Gregg Barnett, Hal Barwood, David Bishop, Louis Castle, Charles Cecil, Éric Chahi, Corey Cole, Lori Cole, Paul Conway, Doug Crockford, Paul Cuisset, Neil Dodwell, James Dollar, Jakub Dvorský, Noah Falstein, Mark Ferrari, Natalia Figueroa, David Fox, Oliver Franzke, Dave Gibbons, Dave Gilbert, Ron Gilbert, Pierre Gilhodes, Dave Grossman, Richard Hare, Joel Staaf Hästö, Jacob Janerka, Jane Jensen, Oliver Lindau, Robert Lindsley, Al Lowe, Josh Mandel, Collette Michaud, Robyn Miller, Rolf Mohr, Brian Moriarty, John Passfield, Tim Schafer, Shawn Sharp, Patrik Spacek, Stefan Srb, Steve Stamatiadis, Jeff Stephenson, Jay Tholen, William Tiller, Jim Walls, Ken Williams, Aric Wilmunder, Gary Winnick and Simon Woodroffe.
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