The Games That Weren't

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254 reviews   |  

Now larger than both the movie and music industries combined, the video game industry has provided more than 40 glorious years of interactive entertainment across a plethora of hardware platforms, including consoles, computers and handheld devices. We truly are spoilt for choice when it comes to picking something to play, and that dizzying array is growing by the day.

Even so, there are a great many video games that have sadly never seen the light of day, for a variety of reasons, and many of these have incredible unsolved mysteries or gripping untold tales attached to them. The Games That Weren't aims to give these unknown titles a chance to shine by lifting the lid on their stories – even if we weren't able to actually play them as their developers intended.

Providing illustrated snapshots of unreleased games dating from 1975 to 2015, The Games That Weren't is Bitmap Books biggest and most ambitious book to date. It includes a wide range of titles from the Atari 2600 right up to the Sony PlayStation 4, by way of arcade, home computer, console, handheld and mobile platforms. Years in the making, it's packed to bursting point with exclusive content, in-depth interviews and much more besides.

Many of these lost classics are expanded upon in detail, as we share the untold stories and recollections of those involved with their design and development, as well as shedding some light on intriguing mysteries along the way. Assets and screenshots – some of which have never been seen before – help illustrate the narratives, and in the case of games for which no images exist, there are specially-created artist's impressions that give a tantalising visual interpretation of what could have been.

Covering more than 80 games – including Star Fox 2, Green Lantern and SimMars – across a 40-year span, and packed with content such as five specially-created 'Hardware That Wasn't' blueprint pieces and interviews with industry legends such as David Crane, Jeff Minter, Matthew Smith, Dan Malone, Eugene Jarvis, Dylan Cuthbert, Andrew and Philip Oliver, Geoff Crammond, Scott Adams, Jon Hare and many more, The Games That Weren't showcases and pays tribute to well-known and not-so-well-known unreleased titles, as well as games you might never have heard of – until now. As if that wasn't enough, the book has been produced to the signature high standard Bitmap Books readers have come to expect, with eye-catching fluorescent colours and high-quality binding on superb paper stock, and it comes with a free digital copy, so you can take it with you everywhere.

While the games industry has much to celebrate in the games that did make it onto shelves, there's something uniquely captivating in looking at titles that never achieved the finish line. We hope that The Games That Weren't will keep the memory of these failed masterpieces alive.

Book specifications
644 pages. 170mm × 210mm. Edge-to-edge high quality lithographic print. Special fluorescent ink throughout. Hardback. Sewn binding for enduring quality and the ability to lay flat for ideal double-page image viewing. Coloured bookmark ribbon. Shrink-wrapped. Free PDF for viewing on the go.

Customer Reviews
4.9 Based on 254 Reviews
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Thomas E.
United Kingdom
I recommend this product

The Reason Physical Books Should not Die

The print Quality of this book is immaculate, with clear printing and a glossy finish. As I'm reviewing this only a week after I got it and this is a hefty book (about 600 pages) so I've only just started to look through it. what I've read so far is great though, each game they cover gets a full write up and it spans pretty much the entire history of gaming. This is a coffee table book, read a bit of it when you like and then show your friends it. The service of the website is good as well, they give you updates on your status of preorder and in delivery they make sure to package the books in a way that keeps them safe (I've had a lot of books from amazon come scuffed)

Nuno S.
Portugal Portugal
I recommend this product

Trivia source for what the game industry missed

Lots of findings about games that didn't know existed or were planned to exist, and the real motives behind their missed spot of fame.

Matthew W.
Canada Canada
I recommend this product

Plenty of reading to be had!

So far I'm really enjoying "The Games That Weren't." I can tell that there was a lot of thought and effort that went into making this. There's quite a bit of detailed information/pictures to enjoy looking through.

Bitmap Books The Games That Weren't ReviewBitmap Books The Games That Weren't Review
Zhivko G.
Bulgaria Bulgaria

Expected more

I know a lot of people like it but this is my least favorite Bitmap book. The colours on the cover are great though the green circle is not engraved and sits there a bit strange. I think there should be many more pictures ( even if there is no source material but just an imagination from current authors ). Also, would be good if the pictures are not at the end of the article - as it is a very text heavy book, for me it was becoming a bit boring when I have to read that much to get to the pics ( I do not want to spoil myself ). The stories itself were not that intersting to me - I definitely prefer other books on the topic of lost legacy. The ovedrall opinion is very postive so it might be just me. Give it a chance, hoipefully you will like it more.

Nathan S.
United States United States
I recommend this product

Beautiful Coffee Table Addition

High quality and hefty. Shipping material was on another level, practically bullet proof packaging