The Secret History of Mac Gaming: Expanded Edition

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The Macintosh changed video games. It challenged the medium to be more than child’s play and quick reflexes. It made human-computer interaction friendly, inviting, and intuitive. Mac gaming led to much that is now taken for granted by PC gamers and spawned some of the biggest franchises in video game history — including MystHalo, and SimCity. It allowed anyone to create games and playful software with ease, and gave indie developers a home for their products.

It welcomed strange ideas and encouraged experimentation. It fostered passionate and creative communities who inspired and challenged developers to do better and to follow the Mac mantra: ‘think different’.

Written by award-winning journalist and game historian Richard Moss, The Secret History of Mac Gaming draws on a combination of archive material and around 80 interviews with key figures from the era to tell the story of those communities and the game developers who survived and thrived in an ecosystem that was serially ignored by the outside world. It’s a book about people who followed their hearts first and market trends second, showing how clever, quirky, and downright wonderful video games could be.

The Secret History of Mac Gaming also features guest chapters from Craig Fryar, Apple’s first Mac games evangelist and the co-creator of hit game Spectre, as well as specially-created divider illustrations and cover art by graphic designer and pixel artist JJ Signal, all styled in the gorgeous 1-bit aesthetics of early Macintosh games. At 480 pages long, The Secret History of Mac Gaming features eye-catching coloured page edges, a hardback cover printed with pantone inks and a colour-coded bookmark ribbon. As with all our books, we use thread sewn binding for extra durability and print lithographically on high-quality paper to showcase the gorgeous visuals as they deserve.

This newly-expanded edition adds around 70 pages of extra content, including a foreword by The 7th Guest co-creator and id Software and Apple alum Graeme Devine, plus an annotated timeline, over 60 extra images, an icon gallery, and more than 6,000 extra words added to the chapter narratives — on top of the 115,000 words from the 1st edition — covering a variety of additional game and developer stories, including the tales behind SnoodChaos OverlordsThe Dungeon of Doom, and more. It also revises and updates the design, based on reader feedback, to provide a better reading experience.

Book specifications
480 pages. 158mm × 230mm. Edge-to-edge high quality lithographic print. Hardback. Sewn binding for enduring quality and the ability to lay flat for ideal double-page image viewing. Coloured page edges. Shrink-wrapped. Free PDF for viewing on the go.

Includes contributions from:
Robyn and Rand Miller, Patrick Buckland, John Calhoun (Glider), Andrew Welch, Ben Spees, Matt Burch, Ian and Colin Lynch Smith, Steven Tze, Mark Stephen Pierce, Jonathan Gay, Bill Appleton, Steve Capps, Charlie Jackson, Peter Cohen, Trey Smith, Dave Marsh, Joe Williams, Brian Greenstone, Craig Erickson, Rick Holzgrafe, Chris De Salvo, Ray Dunakin, Cliff Johnson, Glenda Adams, Rebecca Heineman, Eric Klein, Marc Vose, Yoot Saito, Alex Seropian (Bungie).

Customer Reviews
4.9 Based on 89 Reviews
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A Bitmap Books Customer
MD
07/29/2022
Matthew D.
Australia
I recommend this product

A Looking Glass Into The Past

I really enjoyed reading this book. As a kid, I remember playing educational software on Macs in school, but never had one of my own. This was a wonderfully written and carefully curated window into an area of games that I have been curious about, but never had the opportunity to experience myself. It’s more text heavy than some other bitmap books (in case you’re more interested in the art specifically, I bought this mostly because I was really curious in the written aspect), though there are still tons of reference images that are beautifully presented. Definitely worth a purchase if you’re looking to reminisce, or as a reference to a unique corner of gaming history.

A Bitmap Books Customer
PB
07/28/2022
Phil B.
United Kingdom United Kingdom
I recommend this product

Another perfect addition

I have many Bitmap books and I have nothing but admiration for the work they put out. Fingers crossed we get an xbox book sometime soon!

RV
07/25/2022
Ruud v.
Netherlands Netherlands
I recommend this product

A trip down memory lane

Once, in the distant past I played games on a mac. This book is a feast of recognition but also contains a lot of new information. Recommended

LT
07/18/2022
Liang T.
China China
I recommend this product

A very rare book

I never owned a Macintosh, but I was very interested in Macintosh games. The Macintosh's black and white graphics were beautiful, a special kind of art. There are too few books about Macintosh games, and this one fills a gap.

AO
07/08/2022
amilcar o.
Mexico Mexico
I recommend this product

great ancient content

the size of the book and the materials are really neat. as usual the quality of the packaging is pristine and arrived in time and the content images and texts are of great cuality! highly recommended.