I’m Too Young to Die: The inside story of creating a Bitmap cover
Judging a book by its cover is an unwise move. Or so says the famed turn of phrase. After all, how can a single page at the front of a book hope to capture all of its contents?
Judging a book by its cover is an unwise move. Or so says the famed turn of phrase. After all, how can a single page at the front of a book hope to capture all of its contents?
Over the decades video games have historically been expected to keep doing more; to be bigger, prettier, and more intricate with each year that passes.
At Bitmap our love of games and play doesn’t stop with video games. We’ve got a great love for football (or soccer, for our North American friends), meaning we’re very excited about the coming World Cup being held in Qatar this November.
Mac’s have received less attention from game developers over the years, and yet Apple’s computers did much to open up what game design could be.
Almost 40 years to the day since it first launched, the Commodore 64’s legacy can still be felt in the fabric of the modern video game industry.
What do mechanical punch bags and the origins of sport have to do with the genre that birthed THE KING OF FIGHTERS? More than you might assume…